I had the opportunity to animate this intro for the US Open broadcast. The mandate was to start deep from space, fly over a New York City of glass buildings, show four pieces of replaceable key art, and fly out to logo, all in one shot. The city was made from a combination of DEM Earth, x-particles, some low poly models, and c4d mograph, rendered with octane. This piece, as well as the entire package for the US Open, was produced at Thornberg & Forester.